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Verge Versions
Confused over what version of Verge to use? This list should help. By the way, you can get all of in the files section!
V1 - The ORIGINAL Verge.
V2 - The most common version of Verge. Offers much more flexibility over V1, but also more work. This version and V1 only allowed 8-bit palettes for colors.
V2.5 (a.k.a V2K) - This version is not an "official" version, though it is extremely popular since it offers several advantages over V2, namely 16-bit color (unfortunately, not for characters or maps).
V2.5 Build 6.1 - An even less "official" version that supports functions that can return string variables (not an option in any of the other type). Biggest difference is that the code syntax is slightly different. This and all versions above V2.5 support 16-bit color (but this one doesn't support 16-bit characters or maps either).
Verge2+i - This is another "unofficial" release written by The Speed Bump that, while it doesn't offer string returns, does support 16-bit characters and maps, making it rather popular.
WinVerge - Well well well...Verge is finally making the leap to Windows. I don't know if this should be considered an official release or not, though it was done by vecna which adds a bit of officiality to the whole mess. Anyway, this is Verge1 ported to windows.
Verge2+j - Boy do those un-official releases keep piling up. This is, by far, the best version of Verge yet. It supports everything that V2k+i, V2k and V2k Beta 6.1 supported (variable translucency, string returns, FULL Hicolor Support!, and all that other general coolness) This is a MUST use...
---------Utilities-----------
Well, I wanted to give recognition to two non-engine rewrites that have been put out recently. The first is WinMaped and the second is VCC Beta 7
WinMapEd - The first "working" version of MapEd for Windows and I kinda like it...It doesn't have a TileEd and it also doesn't import anything, so actual map-making is pretty ugly with it, but it's great for editing maps.
VCC Beta 7 - Okay, okay...I admit...this is a plug on my behalf, but I felt like telling the world that you can now use structs in Verge (to a degree). There are a few awkward bits, mostly having to do with how Verge handles arrays, but this compiler is completely compatible with V2k+j...though I'm not sure if it'd work with any of the previous V2k iterations.
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