AvPvT
AvPvT2 - Alien Vs Predator Vs Terminator - for Doom2 v1.9
A Partial Conversion based on these three movies, featuring:
3 single-player levels, new monsters and weapons, new sounds,
music, graphics, etc.
This is a legalized and bug-fixed version of AVPVT.ZIP.
The original version contained:
- an illegal doom2.exe
- about 2MB of Doom2 sprites, graphics, sound and music copyrighted by
id Software.
- 1.8MB of wasted space in the wad
- the original version was 9.6 MB (4.4 MB zipped), this version is
only 6.0 MB (2.4 MB zipped).
- a faulty wall texture which crashed all source ports tested
- a faulty room/monster combination on MAP03 which crashed the game
when the player entered the room.
Original author: lightman94@hotmail.com
Version 2 Update: Sparky of KISS Software kelm@eisa.net.au
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Mods made by Sparky of KISS Software:
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- deleted the illegal replacement doom2.exe and replaced it with a
DeHackEd patch obtained from the original author.
- converted the MS Word .doc file to a standard DOS .txt text file.
- cleaned 1.8 MB (!) of wasted space from AvPvT.wad
- deleted the modified cheat codes from AvPvT.deh because they
interfered with my keyboard control keys (like many people, I use
the "w" key for forward movement).
- fixed the width of the bfall2 texture which was causing all the
Source Ports to crash (changed to 64 instead of 128).
- rebuilt the wad with all the resources sorted and between the
correct markers.
- deleted 0.6 MB of unchanged id sounds
- deleted 0.2 MB of unchanged id graphics
- deleted one unchanged id music (d_read_m)
- deleted 1.1 MB of unchanged id sprites
- deleted the unbelievably annoying "get to the chopper!" voice of
Arnie when you push on a wall (dsnoway).
- total space saving by deleting wasted space and
redundant resources = 3.6MB !! (original = 9.6 MB, now 6.0 MB)
- some of the new monsters are made of metal, so I changed the blood
to bullet puffs - the Dr Who floating robot (Cacodemon), the metal
robot with pincers (Revenant), and the Terminator Police Officer
(SpiderDemon).
- removed the sprite #1 text offset (shotgun) as it was causing errors
in DeHackEd.
- made the alien specimen bottles destructable (items 89 and 101).
They turn into flying pizza gibs when you shoot them now (hee hee).
- increased the height of the Queen Alien's cave so she wouldn't
crash the game with her head in the ceiling. Also modified a wall
in the cave so it is now a solid wall.
- the original Queen Alien was impossible to kill. She's not any more.
Seeing as she's in almost total darkness, I decreased her hitpoints
from 4000 to 1500. I also modified her firing frames so at least
you can see her now when she's shooting at you in the dark!
- reduced the speed of the Lost Soul (from 30 to 15), and the demon
(from 22 to 12).