Ghoul Patrol
Ghoul Patrol was marketed as a sequel to the beloved "Zombies ate my Neighbors", and though the gameplay, music, and overall style are quite similar, it was actually intended as a completely unrelated game. As "Zombies" designer Mike Ebert explains:
"What happened is they had another game that was kind of lost and struggling, so they changed it into "Ghoul Patrol" and called it a sequel to ZAMN in hopes that it would actually sell. It really never was supposed to have anything to do with Zombies Ate My Neighbors. I was shocked when I first saw it in the test department and the characters looked like the Z.A.M.N characters".
So how does this unofficially-official sequel measure up? Though reasonably fun to play with a catchy soundtrack and some cool-looking enemies, the game suffers from an obvious lack of originality, humorless weapons (rayguns, pistols...meh), a rather monotone collection of bosses, and only a few dozen stages to its name. Still, while hardly worthy of the Zombies torch, it's certainly a good game on its own.