ZombieFun
Coming Soon: A game of zombie-tacular proportions
Jeremy and Mark have been working on this zombie game here, and hope to have it finished in a month or two. Above are some development screenshots; the newer ones are more recent.
If you want to play the zombie game, you need to install the necessary files first. When the game is finished, I’ll convert it to a windows .exe file to make the process simpler. In the mean time, you need to download and install the following programs (this is for windows users - if you’re on another system this’ll work but i’m not going to provide links for everyone):
Python: The programming language used to make the game.
Pygame: A python extension use making video games.
PyOpenGL: Python extension that lets you use OpenGL, a 3D graphics API.
~nate/glut/glut-3.7.6-bin.zip"GLUT: Note: You’re going to download a .zip file; you need to extract glut32.dll and put this in your windows\system directory. If that doesn’t work, put it in the directory where the zombiefun game files are stored.
cgkit: Note: This one is New. It’s used for vector math; I’m using it to replace the spectular, albeit unfinished, markp_vector and markp_matrix classes.
Once you have downloaded and installed all of these files, you need to download the game files. All are included in the archive download.