Nectaris FAQ
German Nectaris FAQ V1.0
By: Michael Freligh
email: compmike19@comcast.net
Table of Contents
Preface
Controls
Game play
Units
Strategy / Tips
Cheats / Passwords
Preface

Hi I'm Mike Freligh and this is my first attempt at a FAQ for a game. German Nectaris was published by Hudson soft in 1995 for PC DOS. I have been wrapped up in Nectaris ever since I found Military Madness for the Turbografix-16 a few years ago. I have since played it through four times. The German PC DOS version is quite unknown to most players of Nectaris. If it was not for Base Nectaris http://home.comcast.net/~base_nectaris_military_madness/ I would not have known about this version. I have found that this version has a MUCH tougher AI for computer movement. The new added units for air and land are very welcome, also the introduction of sea units is a definite plus. Now for the real great thing is that this version includes the original campaign of 32 maps plus 2 additional campaigns and a multiplayer function for up to 4 players. In the process they have also buffed up the graphics If you liked Military Madness or Nectaris you will find this game very entertaining and challenging. Feel free to use any of the material in here provided you give me a little credit.
How to run Nectaris on your machine. Goto http://dosbox.sourceforge.net/ and download DOSBox. Install. Run. Mount your Nectaris directory as C:. (as in type “mount c: “path to nectaris {d:\games\nectaris\}”” no quotes. Then type “c:”, then type nec to run the game. Any comments or questions please email me.
II. Controls
Keyboard
Arrow keys move cursor to select units.
Enter key enter option menu.
Escape key cancel menu choice or drop to main menu.
Letter keys to type password on world selection menu.
Mouse
Movement moves cursor.
Left click enter options menu.
Right click cancel menu choice or if no unit is selected opens the mini map of the level.
III. Gameplay
Select which campaign you wish to play through and start the map.
Triton (original campaign) 1-32 difficulty intermediate
Romulous (2nd campaign) 33-64 difficulty hard
Pacifica (3rd campaign) 65-98 difficulty very hard-insane
The menu at the bottom center of the screen is the main menu selections.
Top left to right,
Planet Map - Campaign selection screen,
Change Mode - switch between single and multiplayer mode,
Disk Menu - Save and Load menu.
Bottom left to right,
Reset Levels - reset back to starting level for each campaign,
Show Map - shows a mini map of the currently selected map,
Configuration - configure sound and graphics options.
Map Screen in play.
Players take turns moving and attacking with all units before it becomes the other player's turn. Each campaign has a number of maps that you must work through. Each map starts with a set amount of units for each player and possibly occupied
and unoccupied factories.
Each map in single player mode starts on your turn. The object of each map is to either capture the enemy's bases
or eliminate all of the enemy's units. Some maps have up to three enemy players against you. Unfortunately they do not fight each other. Once you complete a map you are given a graph of your kills, units, and a password for the next map.
You can press escape at any time to go back to the main menu where there will be options to save and load, surrender and reset the map, and return to the game.
IV. Units
Land
Note: Only Infantry units Firefox, Panther, Kilroy, Charlie, and Goose may capture a factory.
JGX-2 Firefox
CBX-1 Panther
GX-87 Kilroy
GX-77 Charlie
PXG-1 Goose
Note: Only a Goose can drop directly from an aircraft to a factory. 
RC-1 Nextor
WS-7 Hornet
Special note: Immobile unit can only be moved via Mule, Whale, Pelican and Dragon. When loaded to Mule it becomes a Mustang.
WNC-2 Mustang
MB-4 Lynx
MB-5 Rabbit
MB-7 Flytrap
M-77 Trigger
BK-2 Turtle
SG-4 Hadrigan
MR-22 Octopus
TA-80 Atlas
AAG-4 Seeker
HMB-2 Giant
PT-6 Polar
S-61 Bison
GT-86 Titan
GS-81 Slagger
T-79 Grizzly
TT-1 Lenet
MM107 Hawkeye
SM-87 Thunder
NC-1 Mule
Air
CX-2 Dragon
AX-87 Eagle
FX-1 Falcon
EF-88 Hunter
C-61 Pelican
BX-89 Hellcat
WFX-2 Warhawk
WAX-1 Bussard
Sea
MZ-4 Piranha
SB-19 Dolphin
ASB-4 Shark
ZS-60 Vulcan
SSB80 Typhoon
Z-79 Storm
ZC-61 Whale
May only unload at harbors. 
HZB-3 Sealion
WT-7 Urchine
NCC-1 Galaxy
MM207 Seagull
WRC-1 Orcer
LC-10 Invader
WLC-1 Havok
IV. Strategy / Tips
The focus of Nectaris is strategy. In almost every map you start out with less units than the computer. The key to going into each map is to devise a strategy of what you want to do. The main strategy I follow is not to let the computer capture any factories.
Many of the factories the computer tries to take can be worked to where you get them.
DO NOT UNDERESTIMATE THE COMPUTER AI!!!
Do not be afraid to drag your units back to the nearest factory to regenerate them. Units that come out of factories are full where a full unit of 8 will do a lot more good than a unit with only 3 in it.
After the computer has captured factories or been thwarted it will try to sneak infantry units behind your lines to capture your base. I get really annoyed to kill 50 or so of the computers units only to go away while the computer makes a move and to find the computer's Charlie right next to my base and no way for me to stop it.
Keep in mind that the computer can not move past any of your units more than 1 hex.
Open Blocked
Learn where the exit points of an enemy factory are. If you block them the enemy can not get out.
Only 1 Exit point. No Exit available.
Learn to use the surround effect, defensive support and offensive support.
Surround Effect
Surround effect cuts an enemy's attack and defense in half. Also you get the offensive support of the unit opposite the enemy. To surround just place a unit on the opposite side of the unit attacking.
Normal Attack
Surround Effect 
Offensive Support
Offensive support is only gained when you attack. The units under your control directly adjacent to the unit being attacked offer you a percentage of their attack power when you attack.
No Support
One unit Support
Two units Support.
The thing to remember is to attack with your most powerful unit 1st so you can maximize your offensive support effect.
Defensive Support
Defensive support works the same way except any unit you control adjacent to the attacking unit lends the attacked unit a percentage of it's defense.
No Support
One unit Support
Two units Support
NOTE: Surround Effect, Offensive and Defensive Support do NOT apply when dealing with units that fire from non-adjacent spots. This includes Lynx, Dragon, Hadrigan, Octopus, Atlas, Flytrap (air attack), Hawkeye, Thunder, Piranha, Dolphin, and Typhoon.
NOTE: Units that only attack air units cannot lend Offensive Support to a ground unit attacking a ground unit. Although they still complete the surround effect and lend Defensive Support. The opposite also holds true for units that do not attack air units they lend no Offensive Support to an air unit attacking another air unit.
A Falcon will not provide the Eagle Offensive Support while it attacks the Storm.
Lynxs, Rabbits, Flytraps, Dolphins, Piranhas and Dragons make for excellent Surround and Offensive Support units because they can move into another position after they have fired providing they have not already used up all of their movement spaces to get to the target.
Move for attack Attack Move into spot for Surround
Move other unit to attack Attack with Surround Effect enacted
The computer will always attack your infantry units if it is able. Use this to your advantage to set ambushes and provide decoys for the computer.
ALWAYS win the Air war. If you control the Air unrestricted you have as good as won the map. The rest will just be picking off the enemy one at a time.
Terrain also figures slightly into your and the computer's defense so when possible attack from the highest terrain. (Does not apply to air units.)
I recommend to save when each turn starts so if you don't like how the computer's turn went just reload and hope the random luck factor goes in your favor. Random luck is a pain in the ass. I have seen a set of Piranhas totally miss a set of Storms 320 Attk Vs 600 Def. But on the other hand I have seen the same Piranhas take out 6 of the 8 Storms. If you don't like the outcome of an attack save before then reload and try again. I have personally micro-managed a few maps that I had difficulty on. Particularly good Vs Charlies. A full Eagle CAN take out 8 Charlies with the right luck factor.
Passwords / Cheats
Level Codes
Triton:
REVOLT ICARUS CYRANO RAMSEY
NEWTON SENECA SABINE ARATUS
GALOIS DARWIN PASCAL HALLEY
BORMAN APOLLO KAISER NECTOR
MILTON IRAGAN LIPTUS INAKKA
TETROS ARBINE RECTOS YEANTA
MONOGA ATTAYA DESHTA NEKOSE
ERATIN SOLCIS SAGINE WINNER
Romulous:
MASTER PROFIL DESERT BERTAH
REPAIR DISPUT MASERN TACTIC
FLOWER KILLER INSIDE MANAGE
POWERS MIXTUR ARAGON POLICE
ESCULA TRICKY CHANEL ROCKIN
CAESAR COLORS JUMPER TRAVEL
SOURCE GROUND ROBOTS SYSTEM
FOLDER DEFEND RIVERS DROPIN
Pacifica:
SLOWER LAGUNE MINIMO MONSUM
LIGHTS MANIAC ACCEPT THANKS
FIGHTS TRAPEZ DESERT MORTAL
TROLLS CHEESE SEARCH INVADE
WIZARD NOHELP EXODUS PENCIL
STREET OUTPUT EMPIRE VIRGIN
BOMBER ISLAND PLANET SIMULA
FINGER SLAYER AIRPOT SEAMAP
MAXIMA EUROPE
Nectedit - a DOS based editor for save games. It will edit everything from what units you have to who controls what factories.