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Syndicate

Syndicate is one of the most violent games of its time. Actually, this is how it got most of its appeal back when it was published. The game is set in the future, and not a very bright one. Basically, you are in control of a Syndicate, and your job is to CONQUER THE WORLD! (evil laugh) You will do it with the help of androids which you will equip with various big guns. Your arsenal cosists of pistols, machine guns, rocket launchers all the way to flamethrowers and similar things that usually cause pain or death. I did say this game was brutal, didn't I? But there is more to this game than big guns and a bunch of androids. You will also have to research new modifications for your androids and equipment. The mods will allow your androids to move faster, be more precise and have stronger bodies. As for equipment research, it is categorized into heavy, assault and automatic weapons, and miscelaneous stuff. The game perspective is isometrical. From that position, the view of the city and your androids is very good and clear. This will ensure easy navigation and orientation throughout the level map. Missions briefings will usually tell you to kill soldiers, assasinate leaders, persuade people to do stuff, kidnap someone and similar. They can get pretty repetitive and tedious. After all, the world is a big place, and there are lots of missions. The navigation is simple and straightforward. Left click for movement around the map, right click for shooting a gun (or using whatever you are holding in your hand at that moment). The cities and landscapes are very well done. There will be people walking around, cars passing by on roads (be careful not to get run over), trains etc. It all adds to a very good overall atmosphere.Graphics are great for the time of release, and sounds are very convincing to say the least. Background music is just fine, and doesn't get in the way of gameplay. Overall, this game is a definitive must for any DOS gamer!

 SYNDICATE: American Revolt
DATA:
The citizens of North and South America, tired of punitive tax rates and streets that aren't safe to walk, are taking up arms against the Syndicate and looking to gain autonomy. If you let this happen, not only will it jeopardize your position as Syndicate executive, but also bring your stay on planet Earth to a premature close. Be warned, rival Syndicates look upon the American Revolt as the ideal opportunity to gain the upper hand in the ongoing struggle for supremacy.
In 21 new missions you must protect Syndicate interests in the American territories, regain control from the unruly masses, and at the same time neutralize enemy Syndicate activity. Any Syndicate executives who have let success in the original missions go to their head are in for a rude awakening. Syndicate: American Revolt is a completely different proposition.
Your cyborgs will soon be facing enemy agents whose reactions are at least twice as fast as anything encountered before. They arm, aim and fire without hesitation, without mercy. If you cannot withstand the initial assault, failure comes quickly. Your weapon purchases and team selection have to be far more astute. You'll need more than a few mini guns to get through. Entire assault teams and agents whose experience allows for operational independence are also called for, as is mastery of API levels. Try to bulldoze through in group mode or go in undermanned and suffer the consequences.
Crushing the American Revolt will take all your Syndicate experience and considerable skill. The line between success and failure is thin, the results of failure terminal. Still think you've got what it takes for Syndicate: American Revolt?
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